Finally, Taito gets to appear in her own comic :D
Anyway, in Space Invaders, the aliens start going faster and faster every time you shoot one - however, this wasn't the original intention. The hardware wasn't powerful enough to run it properly, and the aliens ran much slower than intended. However, as more and more of them disappeared, the processor would speed up more and more, and the developer, Tomohiro Nishikado, thought this worked better than the original idea of them moving at the same speed all the time, so he kept it. This would be the first game to gradually increase the difficulty as it went on, something that's now a standard feature of most games... and to think, it started out as an unintended glitch.
(I also realized during drawing Taito that the company used an older logo (the one at the door) back then and didn't change this before 1988... oh well, she also wears a hoodie referencing a game that wouldn't be released for 8 years)
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